Taylor: I love the hardware that’s out there. Without Oculus, I wouldn’t even be here. I completely applaud Palmer, Jason, Brendan and the team there. What they’ve done is fantastic. Yet as good as the headsets are, there’s a correlation between distance from the screen to the eye and the need for higher resolutions. We’ve worked with a company in New York called Imagine, which has a 4K headset, for a while. 4K close to your eye is really beautiful. I won’t take anything away from what Oculus and HTC have done, but the jump from current resolutions to 4K is really big. That will happen.
The movie industry doesn’t want you to be distracted by pixels. They want to get to 4K fast, and then to even higher resolutions. Higher resolutions will come. At the same time, the prices will come down.
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