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Thursday, May 16, 2019

Dual Use

TECHNOLOGY AREAS: Information Systems, Human Systems

ACQUISITION PROGRAM: Joint Strike Fighter (JS)

Objective: Development of a body worn/deployable graphic image generator for simulator-based training that must provide greater than 5000 x 4000 pixel resolution for recognizing objects at realistic ranges and image update rates to support fast-moving vehicular training platforms.� This represents an order-of-magnitude increase in performance over what is considered high-resolution image generation technology.� These image generators are large stationary devices that are difficult to deploy and operate.� At a minimum, to produce high-quality dynamic images, the body worn/deployable image generator should update at 60 HZ, noninterlaced.� Imagery will be displayed on state-of-the-art ultra high resolution head-mounted displays currently in development by the Air Force.���

Description: The Air Force is developing deployable/head-mounted displays with an order-of-magnitude increase in resolution over current commercial technology.� This is necessary to present out-the-window and sensor imagery for training applications with 20/20 resolution a pilot would see in the real world.� The Air Force wishes to capitalize on rapidly advancing commodity graphics technologies and is seeking a body worn/deployable image generator to affordably generate imagery for these new advanced deployable displays with the resolution and interfaces required.� The focus of this solicitation is to support the development of a reliable, high performance, body worn graphic image generator system, including hardware and software that produce resolution, frame-rates, and scene complexity required for realistic air-to-air and air-to-ground training in a fast-moving Joint Strike Fighter (JSF) deployable visual system.� This system must include panorama night vision goggle simulation for night combat operations and daytime out-the-window visual scenes.�

Phase I: Provide a technical report documenting the feasibility of the concept and provide a feasibility demonstration.

Phase II: Phase II will result in prototyping, demonstrating, and testing the concept proposed under Phase I and a technical report.

Dual Use Commercialization Potential: This work, combined with ongoing Air Force efforts to increase image resolution, would substantially benefit the ever expanding worlds of virtual reality for industrial design (i.e. automotive, and boat manufacturing), medical technology, special effects applications in the electronic media, and commercial video game and computing hardware and software.� Other Military applications requiring this technology include infantry and force protection Distributed Mission Training (DMT) applications.

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