As the IVAS program neared test deadlines in August, Potts said developers found inconsistencies in some of the heads-up displays. Those caused a “screen door effect,” in some of the headsets, meaning the image resolution had a gridded view.
The problem was attributed to moisture getting into sensitive areas of the device, Potts said.
The other issue was one regarding field-of-view.
A 40-degree field-of-view has been the standard for most currently fielded mixed reality night vision devices, according to Potts. But the IVAS program sought to double that to an 80-degree field-of-view.
However, that effort pushed the boundaries of what waveguide technology can currently provide, Potts said. And technicians found that the wider field-of-view caused a stretching effect that slightly misaligned imagery in the mixed reality view. Potts likened the effect to pulling at a balloon and seeing the view distorted.
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