eMagin’s 4K displays support a variable refresh rate and Valve has already patented a way to make it usable for the VR use case in Deckard
— Brad Lynch (@SadlyItsBradley) November 6, 2021
So this would be one of the first displays in VR to support HDR, VRR, and foveated rendering “built in”https://t.co/N4rJheMHwL

No comments:
Post a Comment
Note: Only a member of this blog may post a comment.