"One of the biggest issues in developing VR games is the ever-present
danger of nausea and motion sickness. While refined hardware will help
reduce this – developers are already reporting that Oculus’ SDK2 is
leaps and bounds less upsetting for players’ stomachs than the original –
Untold has found an interesting alternative solution."
"We’ve discovered a small trick: the only way to alleviate the
suffering is taking huge doses of fresh ginger half an hour before
testing."
http://www.develop-online.net/interview/untold-games-the-rules-of-vr-have-yet-to-be-written/0191473
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