Zelnick added that Microsoft gave him a demonstration of its own virtual reality hardware. He said that, while wearing an "immersive headset," he interacted with characters that appeared to be real, but weren't. He continued:
"We see no reason to innovate in terms of business models. We prefer to be a fast follower. No one else can make our intellectual property -- only we can. I'm happy to have other people spend loads of dough on R&D."
http://www.ign.com/articles/2014/11/19/take-two-ceo-gaming-isnt-ready-for-virtual-reality
No comments:
Post a Comment
Note: Only a member of this blog may post a comment.