Why do we care for VR/AR?
Oculus purchased MicroLED company InfiniLED in October 2016, and a company called eMagin have been working on microdisplays for yearsIf VR/AR manufactures can miniaturize, improve brightness, resolution, and power draw. Then the technology can give VR/AR a much-needed technology boost.
Can Apple help get us there?
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