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Thursday, May 3, 2018

After describing issues with limited field-of-view (FOV) in existing Oculus headsets, Guajardo then showed another breakout of the Half Dome headset, revealing a pair of larger, wider lenses. Guajardo advertised these prototype lenses as offering a "140-degree" FOV, which greatly exceeds the existing 110-degree maximum in both Oculus Rift and HTC Vive. Guajardo didn't describe any other tweaks or changes to this lens design, including whether or not it would continue using the "Fresnel" design of the original Rift, nor did she clarify anything about Half Dome's screen panel (pixel resolution, OLED vs. LCD, etc.)

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