Nearly three years after its consumer debut, the VR growth rate shown in this Steam survey suggests that the technology is far from dead among gamers. But headsets will have to keep up this level of growth for a while if they want to become more than an extremely niche part of the gaming landscape.
https://arstechnica.com/gaming/2019/01/steam-survey-vr-headset-ownership-roughly-doubled-in-2018/

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